Volume 2 · Formation & Legal

Chapter 4 · Insurance

Your LLC limits liability — insurance is what actually pays out when something goes wrong. What an arcade needs, in plain English.

Learning objectives

Why insurance matters here specifically

An LLC protects your personal assets from business liability — but only if you can pay the claim. Insurance is the money behind that protection. A claw shop has people walking around, machines that could tip or jam, electrical outlets, and minor-injury risk (a kid reaching, a machine bumped). Without insurance, even a modest claim could be ruinous. Insurance turns a $50,000 lawsuit into a manageable deductible.

The coverage you'll actually need

1 · General liability (GL) — the essential one

Covers third-party bodily injury and property damage. If a customer is hurt in your shop or damages are blamed on you, GL pays the legal defense and settlement (up to your policy limit).

2 · Commercial property insurance

Covers your machines, plush inventory, fixtures, and equipment against fire, theft, vandalism, water damage. This is important because your claw machines are expensive and your plush inventory is a real asset sitting there. (Your rented space itself is the landlord's to insure; this covers your stuff inside it.)

3 · Business interruption (a consideration)

Optional but useful: replaces lost income if the shop can't operate after a covered event (fire, etc.). For a small cash-flow business this can be life-saving, but it's not mandatory for day one.

4 · Workers' compensation (when you hire)

If you have any employee, state law requires workers' comp to cover on-the-job injuries. This is mandatory the day you hire anyone. Many sole owners also cover themselves ("owners and officers" coverage). Until you hire, not required — but if you ever have staff, get it (Vol 5 deals with when you hire).

5 · Cyber (only if relevant)

If you're cashless via card readers/QR payment aggregators, your payment processing is usually handled by the payment company (they carry the fraud/PCI liability), so separate cyber insurance is not a day-one need for a small shop. Add it later if you handle customer data directly.

What you can skip at first

Auto insurance (unless you have a delivery vehicle), cyber, and high-limit umbrella are all things you can defer. A general liability + commercial property policy is the day-one core.

Realistic cost

CoverageBallpark annual cost (small shop)
General liability ($1M/$2M)$600 – $1,800
Commercial property (machines + inventory)$300 – $1,000
Combined typical first year$900 – $2,500
It's a cheap shield

For the cost of a few hundred dollars a month you protect tens of thousands of dollars in machines and, more importantly, your personal assets. This is one of the best "small cost, huge benefit" items in the whole plan. Don't cut it.

How to buy it

  1. Get quotes from a business-insurance broker (they shop multiple carriers). Big names: Nationwide, Hiscox, The Hartford, and online brokers like Next, Coverwallet, Simply Business.
  2. Give them your business class ("coin-operated amusement / arcade," NAICS code 713990) and your revenue + inventory value so they price property accurately.
  3. Ask specifically: "Does general liability cover a retail amusement venue with coin-operated skill/prize machines?" Some carriers classify "arcade" differently; a good broker will match you to the right class.
  4. Add your landlord as an additional insured (they'll usually ask anyway).
  5. Revisit annually — as your inventory/machines grow, bump property coverage.
Don't wing the classification

If you cheap out and misclassify an "arcade" as a generic "office," a claim could be denied for not disclosing the real risk. Tell your broker exactly what the business is. The premium is a little higher, but a valid policy is worth infinitely more than a denied one.

Summary

A claw machine shop's day-one insurance is general liability + commercial property, totaling roughly $900–$2,500/year for a small shop. Add workers' comp the moment you hire anyone. Buy through a broker, classify yourself accurately as an amusement/arcade venue, name your landlord as an additional insured, and never let this policy lapse — it's the difference between a survivable accident and financial ruin.

Checklist

Looking ahead

Your business is formed, licensed, and insured. In Volume 3 we find and negotiate the space that determines whether anyone ever walks in the door.

Chapter 4 · Insurance · Claw Machine Business Guide